Description
A role-playing game for a disc-based console, published by Maeve Rossi in 2009.
Provenance
Sent to Lazarus by post, with a note asking whether anything could be saved. The dye layer had begun to fail at the outer edge; the last sectors came from a second read in a different drive. All of the work survives. The repairs are listed in the record’s damage map.
Preservation
- Fixity (SHA-256)
64db78758039d2e2e72593c457635ca0aa3bd88d839d6bcc83c5e727e77899f3- Last verified
- Oct 23, 2026, by Vigil
- Emulation profile
- LZE-DISC-4 · lz-console core
- Copies
- Three, on two kinds of storage, in two cities
- Original carriers
- Kept in cold storage in Vancouver
Access
Free, in the Lazarus reading room in Vancouver and in partner reading rooms. Copies may be taken away.
In the reading room it runs in emulation under profile LZE-DISC-4, from a read-only copy of the recovered image, as it would have on a disc-based console.
Cite as: Maeve Rossi, Secret Ascent: Director’s Cut (2009). Lazarus Archive, LZ-41154.