Lazarus Archive · LZ-41154

Secret Ascent: Director’s Cut

Maeve Rossi, 2009. Game for a disc-based console.

Description

A role-playing game for a disc-based console, published by Maeve Rossi in 2009.

Provenance

Sent to Lazarus by post, with a note asking whether anything could be saved. The dye layer had begun to fail at the outer edge; the last sectors came from a second read in a different drive. All of the work survives. The repairs are listed in the record’s damage map.

Preservation

Fixity (SHA-256)
64db78758039d2e2e72593c457635ca0aa3bd88d839d6bcc83c5e727e77899f3
Last verified
Oct 23, 2026, by Vigil
Emulation profile
LZE-DISC-4 · lz-console core
Copies
Three, on two kinds of storage, in two cities
Original carriers
Kept in cold storage in Vancouver

Access

Free, in the Lazarus reading room in Vancouver and in partner reading rooms. Copies may be taken away.

In the reading room it runs in emulation under profile LZE-DISC-4, from a read-only copy of the recovered image, as it would have on a disc-based console.

Cite as: Maeve Rossi, Secret Ascent: Director’s Cut (2009). Lazarus Archive, LZ-41154.

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