Lazarus Archive · LZ-13348

Crystal Monolith

Isaac Reid, 1986. Game for arcade cabinets.

Description

An arcade graphic adventure by Isaac Reid, 1986, read from the board’s ROMs.

Provenance

Bought as part of a box of disks at an estate sale and donated anonymously. A few hundred bad sectors were retried until all but a handful read. The image matches a checksum published by the original distributor.

Preservation

Fixity (SHA-256)
e76773e6fcbe97482bc80c8d5449d7a8a74e1e051b7a750cd90d8373e165b5d6
Last verified
Oct 30, 2026, by Vigil
Emulation profile
LZE-ARCADE-6 · lz-arcade core
Copies
Three, on two kinds of storage, in two cities
Original carriers
Kept in cold storage in Vancouver

Access

Free, in the Lazarus reading room in Vancouver and in partner reading rooms. Copies may be taken away under the work’s license.

In the reading room it runs in emulation under profile LZE-ARCADE-6, from a read-only copy of the recovered image, as it would have on arcade cabinets.

Cite as: Isaac Reid, Crystal Monolith (1986). Lazarus Archive, LZ-13348.

Nearby in Games

The whole collection →