Lazarus Archive · LZ-10667

Crimson Ascent

Luis Hosseini, 1998. Game for arcade cabinets.

Description

An arcade racing game by Luis Hosseini, 1998, read from the board’s ROMs.

Provenance

Rescued from a skip outside a former office in East Cedarstead. The save battery had died, but the program ROM was intact. All of the work survives. The repairs are listed in the record’s damage map.

Preservation

Fixity (SHA-256)
7f3f2aab4acc64d30cf23270d41ca73e68f415e071edb1b533e56b9ebaddd37d
Last verified
Oct 30, 2026, by Vigil
Emulation profile
LZE-ARCADE-6 · lz-arcade core
Copies
Three, on two kinds of storage, in two cities
Original carriers
Kept in cold storage in Vancouver

Access

Free, in the Lazarus reading room in Vancouver and in partner reading rooms. The license does not permit copies to be taken away.

In the reading room it runs in emulation under profile LZE-ARCADE-6, from a read-only copy of the recovered image, as it would have on arcade cabinets.

Cite as: Luis Hosseini, Crimson Ascent (1998). Lazarus Archive, LZ-10667.

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